In case I haven’t kept you fully apprised, I’ve been whiling away the past few months working on a series of video courses that explain the massive (if amazingly intricate) 3D capabilities of Photoshop CS5 Extended. And all I have to say is—while the topic is all very challenging and stuff—I’m having something very closely resembling a blast.
The first course, Photoshop CS5 Extended One-on-One: 3D Fundamentals, is this very minute available for immediate viewing at my 24/7 video publisher lynda.com. The second, 3D Objects, will be out by this month’s end. And the third, 3D Scenes, I began recording as recently as yesterday. Pictured below is the outcome of the first project, in which we create a photorealistic camera—altogether from scratch—using a dozen shape layers, Photoshop CS5’s Repoussé, and a ginormous spherical panorama. If you currently regard Photoshop as “powerful,” put that notion in a tiny vial marked Shrink Me and get ready for something much, much larger.
Click the image for a larger preview. (It’s a bit noisy. Although extraordinarily powerful, Photoshop is not the world’s fastest rendering engine. Thankfully, you can interrupt a render anytime you like. But noise, as shown here, is the repercussion.) Again, it’s 100% Photoshop. Did you know the program could do such things? Back in 2010, me neither. Stay tuned for more.
Absolutely amazing!
Counting the days for the new video.
Spelling?
Deke
Is that the proper spelling of the word ginormous? I’ve always wondered
And, as it turns out, misspelled as well
I get a lot more than much needed dose of Photoshop geekness here, dotcha know =)
Nice camera, BTW. Love the lens manufacturer (the details, man - the details!)
3D scenes goodness
Hey Deke
Been a while since i dropped by here.. and im glad I did.
Im loving that camera product shot, really hope to see more of the same!
Until 5 mins ago I thought Repoussé/ 3d in photoshop was a bit of a gimmick.
And it is a refreshing change to see an example/ tutorials of the 3d tools in PS and show something that a) is a useful skill in designers’ day to day workflow, and b) a final outcome that looks slick & professional, and a break from dodgy 3d type with silly twists effects…. oh them awful default materials: eg. brick pattern lol
Hope life’s treating you well.
Look forward to things to come;)
Loz
ps. u may find this amusing, if your familiar with Angry Birds:
http://www.youtube.com/watch_popup?v=q0i9acHS_zQ&vq=hd720