In this week’s free Deke’s Techniques episode, Deke takes the awesome double-headed axe Minecraft-style axe that he created last week, and extrudes it into 3D space in Photoshop CC. (This requires less eXacto-and-glue effort than pasting last week’s project to foam core, and is much less messy.)
If phrases like "inflation material" and "image based light, aka IBL" are new to you, fear not. Deke walks through the process of taking this relatively simply drawn shape into the 3D (albeit still square-centered) world. You can read that previous sentence as, "Colleen finds 3D intimidating since she only recently mastered two dimensions, but Deke makes it look unthreatening, even kind of fun."
For those of you who are members of lynda.com, you can watch Deke’s follow up movie this week in which he puts the 3D axe into an imagined 3D Minecraft-esque space.
If you’re not a member of lynda.com, you can get a free week’s trial at lynda.com/deke, with which you can check out the entire collection of Deke’s Techniques. If you’re looking for more 3D stuff in particular, you may want to check out Deke’s Techniques numbers 314 (rockets), 342 (sharks), or 343 (yes, donuts).
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