Deke's Techniques 119: Rendering Type in Brushed Metal in (Good Old But Also Recently New) Photoshop
Today I show you how to render type in brushed metal using a couple of smart filters and some layer effects.
Today I show you how to render type in brushed metal using a couple of smart filters and some layer effects.
This week, I build further on my completely fabricated but no less green energy project, adding an unnatural but sustainable starburst glow around a lightbulb.
Forget the Pen tool. Selecting a complex object without relying on the Byzantine manipulation of anchor points and control handles is a handy way to trace stuff in Photoshop.
The Levels command, and its cohort the histogram, let you adjust luminance levels on a channel-by-channel basis. The upshot is that you can increase contrast, correct for color cast, and make a bad image good.
There is no objective standard of beauty. In fact, the very definition of beauty shifts from one generation to the next. Want proof? Watch a 16th-century honey turn into a 21st-century hottie in this dekePod.
Working in the quick mask mode? Photoshop CS4's Masks palette reads: "No mask selected." Working on an alpha channel? "No mask selected." Learn how to satisfy this wicked imp of a palette in this week's dekePod!
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